Making Rogue as a playable character, it was hard to find the right balance of attacks and moves. This has been in the works for about a month, but CaineSenpai asked for a sheet of MMBN-style Rogue sprites to make a "One Step from Eden" mod. I spent the last two days on them, and Paint just. Paint cut off the bottom of the last two. You can do that yourself if you want, I'm freakin' done.Įdit: I'm pissed. Here's every single weapon, form, and artwork style of Mega Man Classic.Įvery relevant game that added something new.Įvery special form (Jet, Power, Super, Treble Boost, Hyper).Įvery spin-off that brought something new.Īnd two art styles that are just too cool not to mention.Įach mainline game is labeled, in canon chronological order, numbered accordingly.Įach game is labeled with it's English name, along with the year it was released.Įach weapon, armor, or form has a name and a color palette.Īnd no, I won't be doing Bad Box Art Mega Man. #200: ? (somewhere in the image, but I can't find it, and this took an hour to type out.)Īlrighty, windsofthepast, this is all your fault! I got addicted to that darn "Armor Select" style, and now I can't stop! You did this, ya' hear?!.Her's is just a general-purpose NetNavi designed to look cool. I wonder who that color scheme is based on.Let me know what you think! The color scheme is red, white accents, and grey secondary. I used very old concept art (I'm talkin' like the first pitch for MegaMan.EXE) to make DataMan look more analog than digital. This is my brother's NetNavi, DataMan.EXE. Her buster is a condensed mechanical pencil and her sword is in the shape of an elongated X-Acto blade. The lightbulb is meant to represent ideas, and her wrist and knee embellishments are modeled after ink blocks. I gave her a navy blue theme with bronze accents and gray trim. ![]() Plus, a female's perspective on art and designs are always a plus. Five, and that's if you include two androgynous characters, and one that we only ever see in flashbacks. I decided with a female NetNavi because there just aren't that many in MMBN. She was designed to be a graphic design aide, to help me create art as well as give me constructive criticism. However, I have also made the official art for my NetNavi, Muse.EXE. I've been working on the Battle Chip images for a while, and they're almost done.
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